![]() Most of their shops make goods that sell for decent gold, especially the smithy. Plus at higher building levels, mussel soups and pearl necklaces!įor money, I usually start with craftsmen. ) They can harvest it all on their own, and herring usually sells just as well as the smoked salmon. Try to marry outside your profession and team up with another class to get at resources you can't harvest with your own buildings.Ī fisherman patron selling fried herring is one of my favorite starting points too. Mines supply smithies, woodcutter shacks supply turneries and churches that make lots of papers and poems. ![]() Farm and Orchards supply a brewery or bakeshop well. Once you build up a decent mound of cash to invest, make a new workshop that uses those raw materials. You can make decent gold running a brickery and making pots and busts pretty quickly, build it near the clay and quarry. Mines are great bu expensive, crofts and fisher shacks are good for cash as well. To get gold quickly to start, choose a workshop that is mostly self sufficient.
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