![]() ![]() This meant that Flight Sim co-developer Asobo had to write a whole new system and add a variety of features. So it wasn’t exactly the most accurate thing ever,” he says with a smile. And on that control point, you had to do all the physics operations. “If you think about FSX back in the day, we always look at the physics system, and the physics system was ‘a plane was a box.’ And it had one control point. That’s to say nothing of the fact that quite a lot has changed since 2006. ![]() But as Neumann points out, the piloting systems for these vehicles are “totally different” from anything that’s featured in the current Flight Sim. At the top of the list were helicopters and gliders, which haven’t been in the series since 2006’s Microsoft Flight Simulator X ( FSX).
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